Viktor Goltvyanytsya, director, Objective-c, Python and AS3 developer.
We are focused on apps planning and development, mobile services implementation, development of extensions for Adobe Creative Suite family of applications
This is a very competent editor. The developer is constantly working on this app. He is either tweaking the performance, adapting it to a new IOS or adding new capabilities. As mentioned by another reviewer, this app is truly a labor of love for the developer. The app continually grows and improve with time. I find myself deleting apps, that I never thought had an expiration date. If you are looking to save high resolution files for print, this is simply a must have.
@LisaDziuba Would be great to get some feedback for LineEngraver
What’s New in Metal 3
With WWDC 2019 over, it’s a good time to reflect on everything that was announced and start seeing how we can put it into practice. The purpose of this article is to round up the changes to the Metal framework and tools and provide pointers to where you can learn more. This was a banner year, with significant improvements to Metal itself; major advancements in related frameworks like MetalPerformanceShaders (MPS), CoreML, and ARKit; and the exciting introduction of an all-new augmented...
RT @warrenm: New on Metal by Example: “What’s New in Metal 3”!
Wherein we take a look at all the new Metal featur…
What the Heck is Sign In with Apple?
This week at Apple’s developer conference WWDC, Apple announced a new feature, “Sign In with Apple” enabling users to sign in to apps using their Apple ID. This new feature is positioned as a secure and privacy-friendly way for users to create an account in apps. Most iOS and Mac users already have an Apple ID, and this new feature lets them use that Apple ID to sign in to other apps and websites. If this sounds a lot like “Sign in with Facebook” or “Sign in with Twitter”,...
RT @icanzilb: A very detailed step by step tutorial on using "Sing In with Apple" https://t.co/vqtK8g1eZz